What it is
A monthly hunt event: track down and defeat NPC "Cesares Rebels" that appear on the map after you scout for them. You fight through levels 1–50 at whichever difficulty you pick (Easy, Normal, Hard, Nightmare, or Insane), earning rewards along the way and a final reward once you clear level 50.
[ONE]OneForAll Rule
Rally at levels 10, 20, 30, 40, and 50 — don't solo them
Always rally instead of solo-attacking once you hit a Rebel at level 10, 20, 30, 40, or 50. These are difficulty spikes where the Rebel's power increases dramatically, and soloing one wastes stamina on a fight you probably weren't going to win cleanly anyway. Ask in alliance chat for a rally the moment you hit one of these levels.
How it works
- Choose a difficulty at the start: Easy, Normal, Hard, Nightmare, or Insane. You can only complete one difficulty per event, and once picked it's locked — no switching mid-event.
- Scouting costs 15 stamina and reveals a Rebel on the map. You then have 1 hour to defeat it before the scout expires.
- Solo Attack costs roughly 10 stamina per march — fine for ordinary levels, but not the milestone levels above.
- Rally — bring your alliance in, same idea as any other rally-boss event.
- Request Help — lets an alliance member finish a Rebel for you without spending your own stamina. You get 5 Cesares Accords (help requests) per event.
Cesares Captains (alliance boss fights)
- Unlocked by an R4 or R5 once the alliance has collectively defeated enough regular Rebels — check the Alliance tab in the event menu for the exact threshold.
- Once triggered, there's a 30-minute timer to bring its health to zero; if the alliance fails, it can be reactivated later.
- Landing even a single hit qualifies you for rewards — send a weak, no-hero attack first so everyone gets a hit in, then go all-in with full marches to finish it off.
Stamina Notes
See Governor Stamina for the full breakdown, but the key numbers for this event: - Clearing the whole event typically costs 1,100–1,500 stamina, depending on your power. - Diana's first Expedition skill reduces stamina usage by 10–20% — bring her if you have her built. - Help-request rewards (Cesares Aid Chest) are capped at 7 per day — rallying more than that in a day doesn't add extra reward.
Prep checklist
- Pick your difficulty carefully — it locks in immediately and can't be changed mid-event
- Post in alliance chat the moment you hit a level 10/20/30/40/50 Rebel — don't solo it
- Save a weak/no-hero attack for Captain fights so everyone can tag it for rewards before the finishing blow
- Bring Diana if you have her, to stretch your stamina further
Common mistakes
- Soloing a milestone-level (10/20/30/40/50) Rebel and burning stamina on a fight you were going to lose or barely scrape by anyway
- Picking a harder difficulty than your power supports — you can't drop back down or skip ahead, you're stuck grinding it out
- Missing the 1-hour scout timer and having to re-scout, costing stamina again
Teaching point for new members
Cesares Fury = hunt NPC Rebels 1 through 50 at whatever difficulty you pick. Levels 10, 20, 30, 40, and 50 hit much harder — that's when you ask for a rally instead of going solo. Save your Cesares Accords for when you're stuck, and always land at least one hit on alliance Captain fights so you qualify for the reward even if you don't do much damage.