Stub — partially confirmed

The general regen rate and cap are still unconfirmed, but a few concrete costs are now known (see below) from researching Cesares Fury. Fill in the rest once your alliance has checked the remaining mechanics in-game.

What it probably is

A refillable resource spent on world-map actions — attacking beasts/monsters, scouting, and similar map moves — separate from the troop and hero systems covered elsewhere in this vault. It typically regenerates slowly over time, with options to speed up regen using gems, items, or specific hero/pet skills. Gathering resources (Bread, Stone, Wood, Iron) may or may not cost it — worth confirming either way.

Confirmed costs (from Cesares Fury)

  • Scouting a Cesares Rebel: 15 stamina
  • Solo attack on a Rebel: roughly 10 stamina
  • Diana's first Expedition skill reduces stamina usage by 10–20% — worth bringing her along for any stamina-heavy grinding
  • Clearing the full Cesares Fury event (levels 1–50) typically costs 1,100–1,500 stamina depending on your power

Why it's worth writing up properly

New members hit a stamina wall almost immediately and don't know whether to spend gems on a refill, wait it out, or just ignore it and do something else. A short, confirmed answer here would save a lot of repeated questions in alliance chat during the first week.

To fill in

  • Regen rate (time per point, and the cap)
  • Which other actions cost it and which don't (does gathering cost it?)
  • Best free ways to refill it beyond Diana's skill (pet skills, daily items)
  • Whether it's ever worth spending gems on a refill, and when